In Game Role
● Battlefield Role: Officer● Type: Infantry
Lore:
Any Nord leader worth his salt keeps a retinue of Huskarls close at hand to enforce his will on rebellious vassals and fight off...
With Trapdoor, training dummies, tools, and loot stashes, the Pathfinder Battles: Thieves Guild Premium Set is one of the best ways to add to your Pathfinder play experience, or to just enhance a s...
Infantry Dual Kit: 12 plastic miniatures that can either make Agema or Thorakites, 1 set of Infantry Bases, 2 Command Cards.While unmatched in formation combat on an open field, Phalangites and Hop...
In Game Role
● Battlefield Role: Heavy Sock Cavalry● Class: Heavy● Type: Cavalry
Lore:
While female Speakers display an admirable affinity to the carnivorous Raptors that dwell within th...
In Game Role
● Battlefield Role: Mainstay Infantry● Class: Medium● Type: Infantry
Lore:
Few who look upon the Ulfhednar on the field of battle realize that these raging barbarians are in f...
Noble Vampires often partake in games of Blood Bowl alongside their human Thralls to showcase their immortal superiority and indulge in a little bloodlust. Due to their wealthy status, these Nobles...
13 Plastic Miniatures (with the option of making 2 Command models), 3 Infantry Stands, 12 Infantry Bases, 2 Command Cards and assembly instructions. Dual Kit - Athanatoi and VarangiansIt is the nat...
Contains: * Immortal Weaver (solo) * Marauder (solo) * Vassal Reavers (3-model squad) * Scourge A (light warjack) * Five white and five red Strike Dice, one D6 * Four unit stat cards, five wa...
A rank above the Vassals, the multi-limbed Grafters are the meat mechaniks of the Aeternus Continuum. Not truly members of the sect’s clergy, the Grafters maintain the Continuum’s warjacks and figh...
Endowed with extreme mechanikal reconfigurations, the Marauders are living weapons in the service of the Aeternus Continuum. Little remains of the Marauders’ living flesh and bone, having traded th...
Endowed with extreme mechanikal reconfigurations, the Marauders are living weapons in the service of the Aeternus Continuum. Little remains of the Marauders’ living flesh and bone, having traded th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '