In Casting Shadows, players take turns traveling to different locations to collect Resources and learn Spells. Build your power, transform into your Shadow Form, and vanquish all of your opponents ...
DESIGNED FOR BOTH KIDS AND ADULTS WITH THE SIMPLICITY OF UNO® AND THE DEPTH OF GIN RUMMY.
There are only two rules: Steal or Score. You collect matching sets of cards by stealing from your opponent...
70ct Tarot Size Deck Protector Sleeves for Dungeons & Dragons feature a vibrant, full-color artwork and are made with proprietary ChromaFusion Technology to prevent peeling. Archival-safe polyp...
Beyond the choking hive cities of Necromunda lie the ash wastes – sprawling outlands plagued by unpredictable weather and vicious beasts, where gangs of prospectors and nomads eke out a precipitous...
Necromunda. This hive world was founded over 15,000 years ago, as a mining and manufacturing colony. In the millennia since, the planet's mountains have been reduced to rubble for the ore within, i...
The Rhino is the most widely used armoured personnel carrier in the Imperium. Based upon ancient STC technology, the fundamental design is robust, reliable, and easy to maintain, with an adaptive p...
The Baneblade is a super-heavy tank outfitted with a bewildering array of weapons, even for a vehicle of its prodigious size. Each Baneblade serves as a mobile bastion, as well as a symbol of pride ...
Across the war-torn worlds of the Age of Darkness, massive armies battle amongst ruined cities. Nowhere is the cost of war more evident than areas where entire blocks have been bombarded, or suffer...
Epic Battles in The Age of DarknessHorus Lupercal, Warmaster of the Emperor's armies, has turned upon his gene-father and sent the Imperium spiralling into bloody civil war. Half of the great Space...
The races of Third Earth were unprepared for Mumm-Ra’s sudden assault, and even more unprepared for the turn it took. For Mumm-Ra had mastered not only technology, but necromancy as well! If there’...
The 8-Pocket Casual Album is a classic and affordable way to collect and organize collectible cards of standard or Japanese size. Made from durable PP-material, this album comes in a wide variety o...
“Let me keep your thickest loot.” – TOP and EXCLUSIVE FEATURE: Made to fit 100 double-sleeved cards in particularly thick Inner Sleeves*.
We created our Squire 100+ in an exclusive extra-large vers...
“Let me keep your thickest loot.” – TOP and EXCLUSIVE FEATURE: Made to fit 100 double-sleeved cards in particularly thick Inner Sleeves*.
We created our Squire 100+ in an exclusive extra-large vers...
“Let me keep your thickest loot.” – TOP and EXCLUSIVE FEATURE: Made to fit 100 double-sleeved cards in particularly thick Inner Sleeves*.
We created our Squire 100+ in an exclusive extra-large vers...
“Let me keep your thickest loot.” – TOP and EXCLUSIVE FEATURE: Made to fit 100 double-sleeved cards in particularly thick Inner Sleeves*.
We created our Squire 100+ in an exclusive extra-large vers...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '