The wizard Tasha, whose great works include the spell Tasha`s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn`t want...
This boxed collection includes SIX 5th Edition Adventures, the Hardcover Codex of Aihrde world setting book and a full color, fold out world map. A 30% savings vs. buying them all separately! The a...
Set yourself up for success when pursuing your own fantasy-business endeavors, using all the ingredients you need to include Acquisitions Incorporated in your D&D campaign, to establish your ow...
For Aldis and the Queen!Aldis, the Sovereignty of the Blue Rose, shines as a new light in the world after the dark age of the Shadow Lords. Envoys of the Sovereign’s Finest strive to protect Aldis ...
This campaign case equips the Dungeon Master with a large set of customizable creature tokens that will complement any D&D adventure or home brew campaign. The high-quality creature discs and b...
Meet Fizban the Fabulous: doddering archmage, unlikely hero of the War of the Lance, divine avatar of a dragon-god-and your guide to the mysteries of dragonkind in the worlds of Dungeons & Drag...
Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D adventures featuring challenges for character levels 1-14. Each adventure has ties to the Radiant Citadel...
Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D adventures featuring challenges for character levels 1-14. Each adventure has ties to the Radiant Citadel...
The wizard Tasha, whose great works include the spell Tashas hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldnt want t...
The most comprehensive pantheon in roleplaying games is back in a new edition for 5E. This massive tome provides more than 20 pick-up-and-play churches, whose organization and beliefs are described...
Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of DUNGEONS & DRAGONS®. Here Bigby and the demigod Diancastra, ch...
Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of DUNGEONS & DRAGONS®. Here Bigby and the demigod Diancastra, ch...
Contains 268 durable, laminated cards for a range of deadly monsters of Challenge Rating 0 to 5. With game statistics on one side and evocative art on the other they are the perfect tool to help Du...
Contains 125 durable, laminated cards for a range of deadly monsters of Challenge Rating 6 to 16. With game statistics on one side and evocative art on the other they are the perfect tool to help D...
Featuring the 109 enemies from Mordekainen`s Tome of Foes, this set expands on the previous Monster Cards, including all the creatures from Mordekainen`s Tome of Foes with a Challenge Rating 1-16.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '